Application developed in Unity 2019 using Barracuda Machine Learning and Mirror Networking, creating server (left window) and client application (right window).

The server app using Machine Learning to tracking body movement and send to the client app the data to show the digital performace in real time in a virtual reality enviorenment. This tool can export Android and PC application client to see dance in VR real time on smartphone with google cardboard and in PC Windows.

The dancer use a webcam in server application to tracking his movement and reflecting on 3D avatar, sending this information to all clients (PC and Andorid).