Production of the process of lessons learned for the Navy of Colombia, where it generates an interactive and immersive system for the training of Marines of the Navy in cases of river and land combat, where their behavior in hostile settings and monitoring of military doctrine and the considerations of the IHL (international humanitarian law) are evaluated..

This project was created using C # and a video game engine called Unity. Three computers were used and a TCP connection was generated between them, with which the server showed the main visualization and sent the data to the two clients, where colors effects are visualized and the engine actioned depending on the action performed by the user.